Version 1.2.0 released

We have just pushed version 1.2.0 to the live server. With this new release, we have implemented a brand new “quiz mode,” where the players’ security knowledge about the action played contributes to (or replaces) its success chance. There is a lot more – check out the patch notes for a full list of feature, …

Version 1.1.0 is out

We have just pushed a new minor version onto our public server. The update is all about exploits and credentials, which are now handled way more realistically than before. Additionally, the bot has been reactivated and should now fully support the action point system introduced in version 1.0.0. Check out the patch notes here.

Version 1.0.0 released

What a journey. After what feels like an eternity we are finally pushing Version 1.0.0 to our live server. Does that mean we are done? Not even close. We have everything until version 1.2.0 planned out and are still working to fix some current issues with the bot. There will always be something to do …

Major alpha release

Work on PenQuest is progressing nicely. We have added many new features to the latest client, expanding on how the game realistically depicts cyber attacks. In addition, numerous stability fixes and general code overhauls have come a long way to make PenQuest more playable than ever. Thanks to the team for their ceaseless efforts! As …

Backend overhaul

In preparation for reinforcement learning and other AI magic, we are currently overhauling the entire backend and middleware. This includes: Alpha players: Please be aware that this might temporarily (re)introduce errors that were not there is earlier versions. Hang in there, we are working on it! Update (May 2024): Overhaul done & most bugs squished!